﻿#region Using Statements
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
#endregion

namespace TheSpirit
{
    class IntroScreen : GameScreen
    {        
        public IntroScreen()
        {

        }

        public override void LoadContent()
        {
            ContentManager content = ScreenManager.Game.Content;

        }

        public override void HandleInput()
        {

        }

        public override void Draw(GameTime gameTime)
        {
            Viewport viewport = ScreenManager.GraphicsDevice.Viewport;
            SpriteBatch spriteBatch = ScreenManager.SpriteBatch;
        }
    }
}
